These are identifications of all the separate soundfiles included with the Tomb Raider games; this does not include sound archives (main.sfx). Tomb Raider 1: 00 0 Title -- Title-display music; sweet orchestral 01 1 Derelict -- Eerie music in Peru levels (same as TR2 "Derelict") 02 2 Water -- Shower-like water sounds (same as TR2 "Water") 03 3 Wind -- Blowing wind (same as TR2 "Wind") 04 4 Heartbeat -- Atlantis music (same as TR2 "Heartbeat") 05 5 CutNatla -- She introduces her newest work: "Too late for abortions now" 06 6 CutScion -- Lara vs. Larson about the first piece of it 07 7 CutSurprise -- Natla puts the Scion to work 08 8 CutReading -- Tihocan eulogy read by Lara Tomb Raider 2: 00 0 CUT1 -- Played in CUT1 (At the Fancy Door) 01 1 CUT2 -- Played in CUT2 (Lara the Stowaway) 02 2 CUT3 -- Played in CUT3 (Bartoli vs. Monk) 03 3 AC01 -- "Welcome back" 04 4 AC02 -- "No, that's not right" 05 5 AC03 -- "For bigger gaps" 06 6 AC04 -- "To climb up" 07 7 AC05 -- "To avoid falling" 08 8 AC06 -- "To make that jump" 09 9 AC07 -- "OK, that was quite a tough one" 0a 10 AC08 -- "I can climb up" 0b 11 AC09 -- "This set of obstacles" 0c 12 AC10 -- "This is another climbing wall" 0d 13 AC11 -- "Oh, dear, back to the start" 0e 14 AC12 -- "To swim underwater" 0f 15 AC13 -- "On the surface" 10 16 AC16 -- "Great, but nowhere near my best time" 11 17 AC17 -- "Gosh! That was my best time yet" 12 18 AC18 -- "Almost, perhaps another try" 13 19 AC19 -- "Congratulations! You did it" 14 20 AC20 -- "Hi, there. Let's see" 15 21 SHOWER -- "Home Sweet Home" end 16 22 DAGGER -- Pulled out the Dagger of Xian 17 23 AC24 -- "Feel free to explore" 18 24 CUT4 -- Played in CUT4 (Bartoli Stabs Himself) 19 25 DERELICT -- Eerie sunken-ship-level music 1a 26 WATER -- Shower-like water sounds (sunken-ship levels) 1b 27 WIND -- Blowing wind ("The Great Wall", etc.) 1c 28 HEARTBT -- Sunken-ship-level music (Maria Doria, etc.) 1d 29 ACTION01 -- Fight music 1 (orchestral-ish) 1e 30 ACTION02 -- Fight music 2 (orchestral-ish) 1f 31 ACTION03 -- Fight music 3 (orchestral-ish) 20 32 AWE01 -- Choir music 21 33 AWE02 -- High-pitched choir with bass 22 34 BOAT -- String-section music in "Venice" 23 35 ENDLEVEL -- End-of-level music 24 36 FEAR01 -- Organ tone 25 37 FEAR02 -- High-pitched choir 26 38 FEAR03 -- Orchestra-ish 27 39 MYSTRY01 -- Played in Bartoli chandelier room 28 40 MYSTRY02 -- Ominous orchestral music 29 41 SECRET01 -- Found a secret 2a 42 SEEENE01 -- Fight music 4 (orchestral-ish) 2b 43 SEEENE02 -- Fight music 5 (orchestral-ish) 2c 44 SEEENE03 -- Fight music 6 (orchestral-ish) 2d 45 SEEENE04 -- Fight music 7 (orchestral-ish) 2e 46 SKIDOO -- "Tibetan Foothills" techno music 2f 47 SKIDOO2 -- "Tibetan Foothills" drum solo :-) 30 48 SPOOKY01 -- String-ish 31 49 SPOOKY02 -- Revealing-something choir sound 32 50 SUSPEN01 -- String-ish 33 51 WALL -- Rich organ-ish sound when seeing the wall deck 34 52 MACHINES -- Background of oil-rig levels 35 53 FLOATING -- Eerie blowing-wind-synth Xian-levels music 36 54 MONASTRY -- Chanting (Barkhang Monastery) 37 55 GONG -- Hit the Ice-Palace gong 38 56 CUT5 -- in "Diving Area" ("Blood or Answers" speech) 39 57 WALL2 -- Sweet orchestra-ish 3a 58 TITLE -- Title-display music; sweet orchestral 3b 59 BLANK -- Silent placeholder track Tomb Raider 3: In the Macintosh version, CDAudio.wad is broken up into its constituent files and a catalog file, CDAudio.db That catalog file is a concatenated set of 32-byte filenames, which are stored as C strings (name followed by zero bytes). 02_The_Puzzle_Element.wav -- (background music) 03_No_Waiting_Around_pt-I.wav -- (background music) 04_Something_Spooky_Is_In_T.wav -- (background music) 05_Lara's_Themes.wav -- (background music) 06_The_Cavern_Sewers.wav -- (background music) 07_Geordie_Bob.wav -- (background music) 08_Tony (The Loon).wav -- (background music) 09_No_Waiting_Around_pt-II.wav -- (background music) 10_The_Greedy_Mob.wav -- (background music) 11_A_Long_Way_Up.wav -- (background music; same as TR2 "Wall") 12_No_Waiting_Around_pt-III.wav -- (background music) 13_There_Be_Butterflies_Her.wav -- (background music) 14_She's_Cool.wav -- (end-of-level music) 15_Mind_The_Gap_pt-II.wav -- (background music) 16_Around_The_Corner_pt-II.wav -- (background music) 17_Around_The_Corner_pt-I.wav -- (background music) 18_Kneel_And_Pray.wav -- (background music) 19_Around_The_Corner_pt-IV.wav -- (background music) 20_Around_The_Corner_pt-III.wav -- (background music) 21_Seeing_Is_Believing_pt-I.wav -- (background music) 22_Looky_What_We_Have_Here_.wav -- (background music) 23_There_Be_Butterflies_Her.wav -- (background music) 24_Stone_The_Crows_pt-X.wav -- (background music) 25_There_Be_Butterflies_Her.wav -- (background music) 26_Meteorite_Cavern.wav -- (background music; same as TR2 "Floating") 27_Steady.wav -- (background music; same as TR2 "Heartbeat") 28_Antarctica.wav -- (background sound effects; similar to TR2 "Wind") 29_Things.wav -- (background music) 30_Anyone_There.wav -- (background music; similar to TR2 "Derelict") 31_Grotto.wav -- (background sound effects; similar to TR2 "Water") 32_On_The_Beach.wav -- (background music) 33_Gamma_Pals.wav -- (background music) 34_In_The_Jungle.wav -- (background music) 35_Piranha_Waters.wav -- (background music) 36_The_Rapids.wav -- (background music) 37_Supper_Time.wav -- (background music) 38_Look_Out_pt-V.wav -- (background music) 39_Looky_What_We_Have_Here_.wav -- (background music; same as TR2 "Wall2") 40_Around_The_Corner_pt-V.wav -- (background music) 41_Seeing_Is_Believing_pt-I.wav -- (background music) 42_Stone_The_Crows_pt-IX.wav -- (background music) 43_Look_Out_pt-VIII.wav -- (background music) 44_Look_Out_pt-IV.wav -- (background music) 45_Stone_The_Crows_pt-VII.wav -- (background music) 46_Stone_The_Crows_pt-III.wav -- (background music) 47_Stone_The_Crows_pt-VIII.wav -- (background music) 48_Looky_What_We_Have_Here_.wav -- (background music) 49_Stone_The_Crows_pt-IV.wav -- (background music) 50_Stone_The_Crows_pt-VI.wav -- (background music) 51_Look_Out_pt-III.wav -- (background music) 52_Look_Out_pt-I.wav -- (background music) 53_There_Be_Butterflies_Her.wav -- (background music) 54_Stone_The_Crows_pt-I.wav -- (background music) 55_Stone_The_Crows_pt-V.wav -- (background music) 56_Mind_The_Gap_pt-I.wav -- (background music) 57_There_Be_Butterflies_Her.wav -- (background music) 58_Look_Out_pt-II.wav -- (background music) 59_Look_Out_pt-VII.wav -- (background music) 60_Stone_The_Crows_pt-II.wav -- (background music) 61_Look_Out_pt-VI.wav -- (background music) 62_Scotts-Hut_(English).wav -- Lara confronts Willard in Antarctica 63_Cavern-Sewers_(English).wav -- Lara falls into Damned camp 64_Jungle-Camp_(English).wav -- Lara finds Tony 65_Worship-Room_(English).wav -- Lara finds out about the Ora Dagger 66_Cavern_(English).wav -- Lara finds Willard with the meteorite 67_Rooftops_(English).wav -- Sophia Lee's goon tries to kill Lara; she's saved by the bell 68_Tree-Shack_(English).wav -- Lara finds wounded mercenary 69_Temple-Exit_(Generic).wav -- Lara finds Tony riding a raft downstream 70_Delivery-Truck_(English).wav -- Lara stows away in delivery truck 71_Penthouse_(English).wav -- Lara confronts Sophia Lee in her office 72_Ravine_(English).wav -- The base guards find Lara 73_Old_Smokey.wav -- (background sound effects) 74_Under_Smokey.wav -- (background sound effects) 75_Refining_Plant.wav -- (background sound effects) 76_Rumble_Sub.wav -- (background sound effects) 77_Quake.wav -- (background sound effects) 78_Blank.wav -- Silent placeholder track 82.wav -- "Excellent" 83.wav -- "That's great" 84.wav -- "Let's go as fast as we can" 85.wav -- "We haven't finished tumbling just yet" 86.wav -- "Press forward, and I'll climb up" 87.wav -- "I haven't finished the exercise yet" 88.wav -- "You already know how to get me out of here" 89.wav -- "OK. Fancy a swim?" 90.wav -- "Right. Let's go and play outside" 91.wav -- "Hey, I like the look of this" 92.wav -- "Now it's time for our third adventure" 93.wav -- "Use the direction buttons to move me around the house" 94.wav -- "I prefer to finish my exercises before taking a dip" 95.wav -- "Gosh, that was fast, but I'm sure you can do better" 96.wav -- "The jump button and the directions move me around underwater" 97.wav -- "To jump on, walk up to the vehicle and press the action button" 98.wav -- "Push forward and press down the crawl button" 99.wav -- "Let's see how quickly the assault course can be completed" 100.wav -- "Is that the fastest you can go?" 101.wav -- "Welcome back to my humble abode" 102.wav -- "Now push forward and press the action button" 103.wav -- "OK, let's do some tumbling. Press the jump button" 104.wav -- "Now press it again and quickly press one of the directional buttons" 105.wav -- "To get me back off, hold the jump button" 106.wav -- "If you want to look around, press and hold the look button" 107.wav -- "With the walk button on, I won't fall off even if you try to make me" 108.wav -- "I don't actually run everywhere. When I want to be careful, I walk" 109.wav -- "Right. Let's sprint. Push forward and hold down the sprint button" 110.wav -- "OK. This is a huge jump. So do a running jump exactly as before" 111.wav -- "Let's go into the gym. Those who've been here before may notice new decor" 112.wav -- "Air! Just use forward, left, and right to maneuver around on the surface" 113.wav -- "Try to vault up here. Press forward and hold Action" 114.wav -- "Well done. If there's a long drop and I don't want to hurt myself jumping off" 115.wav -- "If a jump is too far from me, I can grab the ledge and save myself" 116.wav -- "To get to those really high places, sometimes I'll have to climb" 117.wav -- "Now looking up, you'll see some monkey bars. These look like fun" 118.wav -- "If I do a running jump, I can make a jump like that. No problem" 119.wav -- "Next I'll show you my crawl. First, vault onto the block" 120_In_The_Hut.wav -- (background sound effects; same as TR2's "Wind") 121_And_So_On.wav -- (background music) 122_secret.wav -- Found a secret 123_secret.wav -- Found a secret